Cops & Robbers
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Cops & Robbers

This is a production website for the Starcraft 2 Map, Cops & Robbers
 
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 Unit Abilities

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Daleman
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Daleman


Posts : 56
Join date : 2013-01-28
Age : 32
Location : Puget Sound

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PostSubject: Unit Abilities   Unit Abilities I_icon_minitimeFri Feb 01, 2013 1:27 am

After playing multiple games, it seems that the cloak ability is overpowered. I'm planning to replace the spectre's cloak with something else. If anyone has any suggestions to what a worthy ability might be or just even a discription of what the ability effect will be, please share all suggestions.

If anyone has any other suggestions for another cool ability that should be added to the game, please share. I would like to see this as a map that reflects what the community wants. Smile
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Souls

Souls


Posts : 15
Join date : 2013-02-01
Age : 30

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PostSubject: Re: Unit Abilities   Unit Abilities I_icon_minitimeFri Feb 01, 2013 1:54 am

i agree.. maybe just make it give damage reduction and look like cloak but not actually cause the unit to be untargetable
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dongboka




Posts : 17
Join date : 2013-02-09

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PostSubject: or, you could add detectors in the game.   Unit Abilities I_icon_minitimeSat Feb 09, 2013 5:12 pm

and when police car is robbed, it doesn't turn to enemy
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Daleman
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Daleman


Posts : 56
Join date : 2013-01-28
Age : 32
Location : Puget Sound

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PostSubject: Re: Unit Abilities   Unit Abilities I_icon_minitimeSat Feb 09, 2013 8:15 pm

Yes, Cop cars do not turn enimy. It was intended to help the robbers out by tricking the NPC city police, S.W.A.T. and the Army into thinking the cop car is a non threat. Same as the disguise ability.
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PostSubject: Re: Unit Abilities   Unit Abilities I_icon_minitime

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